Showing posts with label Warlock. Show all posts
Showing posts with label Warlock. Show all posts

Wednesday, March 17, 2010

Warlock PvP Overview

warlock Aye, was about time I sat down to write something again. It has been somewhat crazy at this end for a couple of weeks now. Had to replace my Nvidia graphics card when the old one decided to step out, neatly right when I was about to take the factory in Isle of Conquest. This, in fact, gave me the idea for today’s entry; it has been a working process to gear my warlock for pvp and now that I am there, it’s a good idea to gather my thoughts so far.

Currently, Tië is a destruction warlock in full PvP gear, sitting with ~1k resilience, 2655 SP, and 24.7% Crit. Fairly nice numbers, considering that my gear is fairly basic. At the moment, no wrathful pieces, only a full furious set and relentless off-pieces. Still do not have any PvP weapons, but once I tackle arena, should reach 1800 rating for a Wrathful Gladiator’s Battle Staff.

I fine on battlegrounds, usually ending up running a few with some other guildies. As a class, warlocks are pretty awesome when it come to PvP. We have two working specs on that field, destro and affliction, both which are deadly when properly played. I chose destruction for the burst damage that it provides, essentially letting me blow stuff up with only three spells. The big downside for being a warlock is that everyone, especially warriors and death knights will look you up wherever you go. Warriors in particular are devastating if they can nail you in their bladestorm. The ability is getting a slight nerf, but nothing that would really affect us, so if you’re playing as well, remember to always make an escape route –> Demonic Circle: Teleport.

In some cases of course, we have the luxury of going completely unnoticed, which makes things really festive for us. Quite a few times, seems people have gone through trouble to ignore me, letting me basically just sit down and nuke the crap out of everything that exhales.

If you are building a warlock for PvP, make sure you understand the stat distribution between the specs. In general, they both need SP but destruction prefers high Crit and Affliction benefits more from Haste. As a destruction lock you will generally setup for bursts with Curse of Elements, plus Immolate and Conflagrate. From there, spam Chaos Bolt and Incinerate. One of the tricks is actually getting to the burst and for that, we have a nice array of CCs; Shadowfury, Howl of Terror, Fear, and Death Coil. Even with a druid healer, if properly executed, you can keep him in CC while you setup and finally blow him up with a burst. Alternatively, if running with a mate, you can just focus on CC’ing while your mate goes medieval on him.

The choice of minion varies between warlocks but generally they come down to two choices; the succubi or fel hunter. Some use the void because the sacrifice gives such great protection, but other than that, he’s pretty useless. Succubi has seduce and fel hunter can devour magic and silence. I find the hunter more useful, because your opponents will so often be spell casters and seduce gets broken easily by a clueless team member.

All and all, I enjoy playing warlock on PvP. Like the mage, we combine damage with a lot of control, making the part we play very crucial. Getting started is still the Achilles heel of the whole PvP side of the game. To be successful in battlegrounds, you need a lot of the corresponding gear and getting it is a slow process. Though once you get there, it is rewarding. Patch 3.3.3 is also going to provide us with a small relief to the endless honor grinding and there are even more useful updates down the pipeline. So if ever, seems now it is worth the effort to get into it.

Saturday, January 23, 2010

Rawr for Warlocks

rawr_logo I originally, truly began to use this program when I leveled my warlock. However, it has since then dropped very low on my list of priorities. If you are not aware of, this is a program that lets you optimize your characters, by changing gear, talents, etc. to produce something that is more highly tuned, without constantly respeccing and time consuming experimenting in-game.

However, as nice as this sounds, the program has been having a lot of let-downs lately. When I first brought my results up on some forums, I was informed that Rawr is actually broken, at least for warlocks and you should not trust the dps optimizer as far as our class is concerned.

Ohh well, I can still use it to swap gear, change specs, and experiment with various buffs on. But recently, even this has started to get wrinkled. The problem is, Rawr does not recognize nearly all of the useful trinkets and items that I want to equip. Just take the first set of T10 gear. None of it appears in Rawr’s item list. It is also such things as Circle of Ossus and Purified Lunar Dust.

This starts to put a bent in the program that is really has to ignore and I find myself back to using spreadsheets and excel tables to keep track of the gear I want to get. I suppose the good news is that Rawr’s bug tracker has been made aware of these, but remains to be seen, just how soon it will be fixed.

In the mean time, I recommend caution to anyone using the program, it might not always be telling you the truth, so don’t forget to double check your results the old fashion way.

Saturday, January 16, 2010

Running Affliction

warlock Without a doubt, this has to be my favorite warlock spec. I used it both for leveling my warlock and gearing as I ran heroics. Naturally, since I love it so much, I cannot bare to part from it as the raids have started. Do not ask or tell me whether it is the best spec – it is not the worst and the rest depends so much on what encounter(s) you are running. The debate between affliction and destruction is ongoing and so far, I have not seen a conclusion to it. Especially since it has to be restarted every time there is a patch.

But since the spec has worked so well for me, I figured I would share it with the community.

Leveling Affliction

Leveling affliction is fairly straight forward. You need not worry much about gear, but the benefits of the warlock class are slow to manifest. This is why most people do not spec for affliction at low levels and truth be told, you will depend on your demon a lot during the first stretches of your career. The voidwalker is your most priced asset until level 30, when you can finally re-spec and get on with affliction. At around level 40 you should change to felhunter and you will notice why; your minion simply cannot hold on to threat anymore and the demon dog does a lot more damage than the dark bubbleman.

As you level, make sure you understand only one concept about gear; spell power is priceless. It is the only thing you should concern yourself with, all the way up to level 80. Your goal is to get 100 spell power by level 32. This doubles every 15 levels or so. That means, you should aim for 200 spell power by 45, 400 by 60, and 800 at 75.

This might sound a lot but is actually extremely easy to accomplish with nothing else except quest items. The only time I ventured into dungeons, was at level 60, to Hellfire Citadel. The trick is to always try do group and dungeon quests, if you find you are lacking spell power. The blue items are invaluable and once you reach those limits, you will steamroll the quests.

Other than that, playing Affliction is very simple. Let your dots and pet do the work for you, replenishing your mana and health as needed with dark pact, life tap, drain life / soul. You will find that you can easily run from mob to mob, having anything between 2-5 on you at any given time. You should carry food and water with you, but you have almost never a need to use them. Let me put it this way; each time a new type of water came available, I would buy a stack of 20 of it and usually have over 10 left before I reach a new type again. Instead, mana and health potions can be extremely valuable, in cases on emergency when you accidentally pull too much.

End Gaming

I would actually divide this into two more categories, heroics and raiding. You are at your weekest, in heroics because gear has advanced to a point where your group will simply plow throw both mobs and the bosses. Why is this a bad thing? Because affliction needs a more lengthy fight to bring its dps to up. Dropping Loken in 51 seconds does not give your dots a lot of time to do their job.

Make sure you always have your spellstone, fel armor, and life tap on. If the fight has a lot of aoe damage going on, refresh your life tap with dark pact instead but keep these buffs up, or your dps will be second grade, no matter what you do.

On weaker mobs (meaning anything outside the Frozen Throne) I end up spamming seed of corruption and shadow bolt. If the group is 4+, I hit a couple of them with the seed and finish with rain of fire.

For boss encounters, affliction is maybe the easiest spec. As always, do not think about rotation, think about priorities, which is to keep your dots up and fill in with shadow bolt when you have nothing else to do.

Start with Haunt, before moving to CoE and Corruption. After that, cast UA and then a quick Shadow Bolt. From there on, your main concerns are to refresh you haunt and UA, whenever they are about to expire. The main skill is to not clip your dots and only refresh them at the very last moment when they are about to end. This requires you to constantly monitor the dots and the best tool for that is an addon. I personally like ForteXorcist, which is a good tool regardless, regarding your warlock.

Other tricks are how to move and switch targets, like in the Emalon fight, without losing your dots on the boss, or stop to aoe adds on XT-002, again without losing dps on the boss. However regardless, it is always about maintaining your dots. Shadow bolts make up a lot of your dps in between, but if you dots fall off, even for a few moments, it usually shows in in the statistics later on. So some practice is required.

So far, the best spec I have found is the 56/0/15.

For more leveling details, suggest you have a look at this leveling guide. It will outline most of what I said and quite a bit more as well.