So, we started to revive our heroic Firelands progression and got two new bosses. Sadly we were really late to our progression and we are having to kill these bosses post-nerfs. Have to say it has annoyed a lot of the guys in the guild but I will write more of that later. Now I am just to update our progression status and post some pretty screenshots … or shot, as it may.
Friday, September 23, 2011
Thursday, September 1, 2011
So we finally decided to start our hard mode progress, after farming for normal modes several weeks in a row, just so that we would have better gear when we began. Shannox turned out to be almost identical to the normal mode and kind of a pushover. It is absolutely undoable unless you can communicate well and coordinate the way the dogs are pinned in the crystal traps but after you’ve solved that the fight almost takes care of itself.
On normal mode you can basically ignore resetting the jagged tears debuff stacks on the tanks but on hard mode, it is essential. The dogs are not killed on hard mode, just trapped in crystal traps as often as possible to reset rageface’s feeding frenzy stacks, as well the jagged tear stacks on the tanks. It is made a little bit tricky by the fact that both dogs become immune to crystal traps if they run over immolate traps. Riplimb also runs faster and the jagged tears take longer to reset. The way we solved it was keep Riplimb close to max distance from the boss and a short distance from a crystal trap. When the boss hurls the spear, I would quickly kite the dog the extra distance to the trap and lock him in before he goes back to fetch the spear.
This maximizes the distance Riplimb needs to run and gave us just enough time to reset the stacks. Beyond that, just nuke the boss and rejoice in victory :)